X68k stuffs.

June 10th, 2014 by Mistress Saeko

So, instead of dividing my attention maintaining multiple blogs, I decided to relocate my x68k dev blog to here.

Progress so far:

  • UI mostly designed
  • Skeleton code for .ini file support
  • Basic Direct3D stuff.

Still need to do:

  • Renderer: DirectDraw (still not sure if I want add this)
  • Audio: DirectSound + MIDI support
  • x68k CPU core
  • x68k Video
  • x68k Audio
  • Input: XInput for controller support, DirectInput for Keyboard

Help is always welcome. Just be sure you’re okay with your contributions being under the GPL v2.

Switched development environment to Visual Studio 2008.

 

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